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The Spamcontrol Plugin will warn players who are spamming the chat zone.
<configuration plugin="spamcontrol">
<settings name="settings">
<set name="max_spamins">10</set>
<set name="mod_level">20</set>
<set name="falloff_rate">6.5</set>
</settings>
</configuration>
mod_level: defines the level required to use the !spamins command. Also immunes players from spam warnings.
max_spamins: defines the maximum 'spamins' score tollerated.
falloff_rate: Each 6.5 seconds without writing message, a given player's spamins score is decreased by 1
Each time a player talks, the spamcontrol plugin update a 'spamins' score following the rules below :
compute the current message's score :
if the message is repeated and colorized, message score is 5
else, if the message is repeated, message score is 3
else, if the message is colorized or message longer than 13 char, message score is 2
else message score is 1
compute the gap
compute new spamins score
If the new spamins score is greater than max_spamins, then the user gets a warning.
If you feel that people are getting warned/kicked too quickly you can adjust 2 values in the config file :
increase max_spamins
decrease falloff_rate
To get a better understanding of how those settings affect the computation of the spamins score, get a friend which is below mod_level (not immune :p ) to write stuff in-game while you use the !spamins command to track how your friend's score evolves.